Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX TITAN X (ID=0x17c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.038 seconds
Platform assembly: H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: H:\Projects\BM - Beer Monks\3. Builds\Release 1.0\Downloads\Windows\BeerMonks_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.546854 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 53d4 -> priority: 1 
  Thread -> id: 27b8 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.378176 ms

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 391.
Total: 2.961124 ms (FindLiveObjects: 0.028544 ms CreateObjectMapping: 0.024037 ms MarkObjects: 0.182985 ms  DeleteObjects: 2.725557 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.499379 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3143.
Total: 2.196130 ms (FindLiveObjects: 0.063098 ms CreateObjectMapping: 0.028244 ms MarkObjects: 0.319398 ms  DeleteObjects: 1.785388 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.555453 ms

Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 390.
Total: 2.315416 ms (FindLiveObjects: 0.029145 ms CreateObjectMapping: 0.012619 ms MarkObjects: 0.201314 ms  DeleteObjects: 2.072036 ms)

